Black Prophecy Goes Live

By on March 21, 2011

After long years in development, today’s the day: the space combat MMOG Black Prophecy has officially lifted off and is now open to all players. It has been an exciting journey to bring the game, which so many players have been looking forward to for a long time, to the public, but it has certainly been worth the wait. Launch trailer after the jump!

Patrick Streppel, Executive Board Member at gamigo, said this: “There’s no doubt for us that Black Prophecy will mix things up in the MMO gaming world. It will breathe new life into the space combat genre and such elaborate production has also never been seen before in the free-to-play market.”

Kirk Lenke, CEO of Reakktor Media, said this: “With the launch of Black Prophecy, the most comprehensive, exciting and ambitious project in the long history of our team is going live. All this is the result of the hard work of an extremely dedicated and talented group of people.

The launch of this high-quality free-to-play game proves that we have met the high expectations set for Black Prophecy. We’re looking forward to seeing lots of players in the game and to hearing the feedback from community members that have been with us for years as well as from new fans. We hope players will enjoy the game as much as our team does.”

Right from the start, players will be drawn into the frenzy of space combat while following the rich and exciting background story. The story is told in spectacular cutscenes complete with voice-over recordings and a top-quality soundtrack.

Players can choose to join one of the two factions: the genetically-perfected Genides or the cybernetically-optimized Tyi. Whichever side they choose, there’s lots to be done in the vast endlessness of space. Besides the story missions that unveil the plot, players can also complete hundreds of action-packed PvE and PvP missions or group up to form clans.

Together they can collect resources and build their own clan station, which can then be expanded upon with a variety of different modules. Ships can also be customized to suit each player’s preferences using some of the countless building parts available.

About David Scarpitta

I am a critical guy, and love to review and give my professional opinion on just about anything. Though have a love for tech/gaming and music alongside the cinema. You can catch me consulting and developing the net any day of the week.