New Marvel vs Capcom 3 Info from Seth Killian

By on May 10, 2010

The internet is all abuzz with more info about Marvel vs Capcom 3, the long long awaited sequel to the ultimate crossover fighting game.

Seth Killian and other Capcom people working on the game fully recognize what was wrong with 2, and have said that they are trying to resolve any of those issues. Here are some more details on the gameplay itself…

• MvC3 is using the Tatsunoko vs. Capcom scheme to be more accessible, but will retain stuff like Hyper Combo cancels, Snapbacks and assists.

• The game will have the alpha, beta and gamma assist types, just like in Marvel vs. Capcom 2.

• MvC3 aims to knock down the wall of complicated controls and open up the field of strategic fighting to all comers. This means fusing the accessible controls of TvC with tried and true MVC2 gameplay.

• The game has simplified launch attacks which are universally performed with one button, the Exchange button. This can also be pressed along with certain directions to slam opponents into the ground, leaving them susceptible to combos. Players can also hit the Exchange button in midair to tag in other team members on the fly. You can also counter exchange moves by guessing the correct exchange move to input at the same time as your opponent.

• Deadpool’s teleportation device will comically malfunction if you spam his teleport move. Also, he breaks the fourth wall by beating his opponents with his health bar.

• Chris Redfield uses his weapons from Resident Evil 5, his shotgun and the “shock stick.”

• Moves from the previous games seemed to have been retained. Wolverine and Hulks’ Supers are shown.

Check out the awesome screenshots of Marvel vs Capcom 3 here.

About David Scarpitta

I am a critical guy, and love to review and give my professional opinion on just about anything. Though have a love for tech/gaming and music alongside the cinema. You can catch me consulting and developing the net any day of the week.