NetherRealm Studios and Rocksteady Studios to use Unreal 3 Engine for the next few years

By on March 18, 2011

Warner Bros. Interactive Entertainment today announced a long-term studio-wide license agreement with Epic Games to use the award-winning Unreal Engine 3.

The development software will be available for any team developing a Warner-published game across PC, console and mobile platforms and, through 2014, will be the exclusive game engine used on projects being developed by Rocksteady Studios who are currently working on Batman: Arkham City and developed the critically acclaimed hit Batman: Arkham Asylum for WBIE/DC Entertainment , and NetherRealm Studios, the team behind award-winning Mortal Kombat franchise for WBIE.

“Unreal Engine 3 is one of the leading development tools available for today’s creative teams and it is a perfect fit for both NetherRealm and Rocksteady,” said Samantha Ryan, Senior Vice President, Production and Development, Warner Bros. Interactive Entertainment. “Mortal Kombat and Batman: Arkham City use the engine’s state-of-the-art capabilities to provide the important foundation in bringing gamers the experience they are looking for.”

“We’re very excited that the talented production teams at NetherRealm and Rocksteady will continue to make Unreal Engine 3 their exclusive core technology for the next few years to create the exceptional titles they are so known for,” said Mark Rein, Vice President, Epic Games. “We look forward to seeing how the engine will contribute to the upcoming games from these teams and potentially other Warner teams and external developers who develop or publish with Warner.”

About David Scarpitta

I am a critical guy, and love to review and give my professional opinion on just about anything. Though have a love for tech/gaming and music alongside the cinema. You can catch me consulting and developing the net any day of the week.