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Capcom: “PC is important to us”
The relationship between Capcom and PC gaming is kind of weird. Although the company didn’t release last year to the PC platform a bunch of anticipated titles, it is currently the sole game publisher for the non-profit PC Gaming Alliance. PC gamers were delighted with the latest PC news from Capcom during Captivate 2011 but is the PC platform important to Capcom or is it an afterthought? According to the company’s US Community Manager, Christian Svensson, it is.
“From the moment I walked in nearly six years ago, I viewed PC as extremely important for the company, not just to grow a new audience for our brands, but because of what the PC market teaches a company.” wrote Svensson on the Capcom’s official forum.
Which brings us to the next question. How come some games haven’t/hadn’t been announced for the PC if this platform is indeed important to Capcom? The answer is simple. As Svensson notes, PC gaming market in Japan is rather small historically. As a result of this, Capcom Japan -the team responsible for Capcom’s fighting games- doesn’t take often the PC platform into consideration. This however is bound to change as the company continues to expand.
“Being a global company means bringing your content to all platforms. As we continue to expand our businesses in Russia, China, Korea and Brazil, the PC becomes increasingly important as it is the primary platform in those territories.”
“But PC gaming’s profile is growing at Capcom. Both I in the US and our European team continue to request PC SKUs for new titles. We’ve got more titles coming with PC versions than ever before (e.g. RE: Operation Racoon City, Dead Rising 2: Off the Record, Super Street Fighter IV: AE, etc.). At greenlight meetings, our Japanese COO is often one of the first people to ask the producer for a PC version.”
“So while I understand your view and I’m not promising immediate parity on all projects from now on, things are getting better and better for Capcom fans who are PC gamers.”