- Arthur, Magneto, MODOK and Spencer Join Marvel vs Capcom 3 RosterPosted 14 years ago
- Marvel vs Capcom 3 Box Art Found on Xbox Marketplace, Official?Posted 14 years ago
- New Marvel vs Capcom 3 Screenshots show Spider-man and Wesker in ActionPosted 14 years ago
- Wesker and Spiderman Confirmed for Marvel vs Capcom 3Posted 14 years ago
- Tron Bonne Confirmed for Marvel vs Capcom 3; Does That Confirm Mega Man Too?Posted 14 years ago
- Viewtiful Joe and Dormammu Confirmed for Marvel vs Capcom 3 with New ScreenshotsPosted 14 years ago
- Official Marvel vs Capcom 3 Box Art Revealed?Posted 14 years ago
- Thor and Amaterasu Confirmed for Marvel vs Capcom 3 with a Bunch of New ScreenshotsPosted 14 years ago
- New Marvel vs Capcom 3 Gameplay VideosPosted 14 years ago
- New Marvel vs Capcom 3 Characters Announced – Doom, Super Skrull, Chun-Li and TrishPosted 14 years ago
The Elder Scrolls V: Skyrim looks almost the same on PC and consoles
According to Bethesda’s game director Todd Howard, the company aims for identical image quality on both consoles and PC. As always, the PC will have minimal advantages, such as high-res textures. However Howard said that Skyrim on console does get a little bit of help from playing from a six feet distance. As a result of this, there won’t be any noticeably difference when you’re playing the game. Is this however an excuse for not using high-res textures in the console version? Or should we try increasing the distance to ten feet to have the illusion of super high-res textures in the console version?
“I’d say it scales up in all the ways you’d expect,” Howard told journalists at a public demonstration last week and continued. “All of our art’s really high-res. There are little things we do with all of our games on PC and the PC texture sizes are going to be as big as you can make them and you can pump the resolution up obviously.”
“But most of that… What we want at the end of the day is that the game looks the same. The benefit you get is when you’re playing a PC game you’re playing this far away [demonstrates a short distance], when you’re at home on your console you’re usually sitting about six feet away so the game looks the same.”