Homefront latest PC patch offers a nice performance boost

By on April 5, 2011

THQ released today a new patch for their latest FPS game, Homefront. The game is developed by Kaos Studios and had some performance issues at its launch. We are happy to report that most of them are resolved and with this latest patch, we can finally see some performance boosts in multiplayer mode. Furthermore, the snipers have been nerfed. So no more one-hit kills from them. Full release notes after the jump!

Additionally, if you are an SLI owner, make sure you have the latest ForceWare as they have a proper SLI profile for this game. If you’ve always wanted to get into this game but were put off by its bugs and performance issues, this is the best time to give it a try. The game will be auto-updated next time you run it through Steam.


· RPG’s now deal additional damage to HMMWV’s.
· Lowered m200 and m110 sniper rifle damages. The only 1 shot possible is now headshots.
· Flak jacket now has a lower BP cost, and a slight effectiveness buff.
· Diablo damage adjusted.
· Weapon is taken out of ADS and accuracy decreases when jumping.

· The Rhino drones weapon attachment was not being properly moved with the Rhino drone on dedicated servers, causing the rockets to fire incorrectly. This is now fixed.
· We have added some animation optimizations for large player games.
· Several UI related improvements were added for large player games.
· Fixed scaling text zooming on Battle Commander when opening up the battle chat or squad UI.
· Switched the buttons around on the load out rename confirmation dialog to better abide by conventions.
· Improved SLI/CrossFireX support.
· A few reported issues with WinXP 64 bit edition have been addressed.
· Improved menu navigation with analogue controls.

· User feedback for kicks and bans has been improved.
· The intermission lobby now displays clan tags.
· Text chat is now possible in the kill cam, spawn selection, and intermission lobby screens.

· EnableD3D10/11 is now accessible via the system settings menu.
· Mouse acceleration is now accessible via the controls menu.
· Mouse smoothing is now accessible via the controls menu.

About David Scarpitta

I am a critical guy, and love to review and give my professional opinion on just about anything. Though have a love for tech/gaming and music alongside the cinema. You can catch me consulting and developing the net any day of the week.