Magicka: Vietnam Developer Interview

By on April 15, 2011

Paradox Interactive decided to release a developer interview to accompany the release of the Vietnam Expansion for Magicka. At this video interview we learn John Pilestedt’s thoughts on 1960’s artillery, what the Goblin-Cong won’t do, his regrets about what couldn’t be included in the game, and his favorite part of the experience. In case you didn’t know, Johan is Arrowhead Game Studios’ CEO and Magicka creator. Video after the jump!

About David Scarpitta

I am a critical guy, and love to review and give my professional opinion on just about anything. Though have a love for tech/gaming and music alongside the cinema. You can catch me consulting and developing the net any day of the week.