Overgrowth Alpha version 126 Changes Video

By on April 12, 2011

Wolfire Games released today a new video in which David demonstrates the changes of Overgrowth’s latest Alpha version. This time, David started working in transition animations from ragdoll to standing that was a commonly requested feature. Furthermore, David demonstrated falling damage, which applies to both controlled and uncontrolled falls. Check out the video after the jump!

About David Scarpitta

I am a critical guy, and love to review and give my professional opinion on just about anything. Though have a love for tech/gaming and music alongside the cinema. You can catch me consulting and developing the net any day of the week.