Path Of Exile’s Second act trailer reveals classes and combos

By on April 8, 2011

Grinding Gear Games released a new trailer for their upcoming indie, free-to-play RPG, Path Of Exile. The new trailer shows the Duelist accepting a challenge from one of the forest’s bandit lords to wipe out his rivals.  Unlike other characters banished to the devastated land of Wraeclast, the Duelist sees exile as a chance to prove his swordsmanship.

The trailer also reveals new combo mechanics which add further depth to the game’s combat action.  Certain skills grant charges, which spin around the player.  Strength skills grant endurance charges, dexterity skills grant frenzy charges and intelligence skills grant power charges.  In combat, these charges bestow abilities and protections or can be discharged for a one-off devastating attack.

“The charges were designed to make combat more interesting and tactical,” says Chris Wilson, Grinding Gear Games’ Founder. “They’re a core part of Path of Exile’s combat system and they are supported by other mechanics in the game in particular ways.  For instance, there will be plenty of items and passive skills that add to or modify your charge abilities.”

Path of Exile has been in development for four years by Grinding Gear Games, an independent studio of hardcore RPG fans based in Auckland, New Zealand.  The game will be free-to-play online with ‘ethical’ aesthetic micro-transactions and a novel system of skill gems.  A beta release is scheduled for August.

About David Scarpitta

I am a critical guy, and love to review and give my professional opinion on just about anything. Though have a love for tech/gaming and music alongside the cinema. You can catch me consulting and developing the net any day of the week.