Nvidia demonstrates Crysis 2 DX11 at Computex Taipei 2011

By on May 31, 2011

Crysis 2 fans, here is a small teaser of what you can expect from the DX11 patch of Crysis 2. Nvidia demonstrated at the Computex Taipei 2011 event some of Crysis 2’s DX11 features and someone has captured the video demonstration. What is interesting, is that Crytek used tessellation to enhance the game’s water. The DX11 will also support Full Resolution HDR motion blur and sprite based bokeh DoF. Crytek hasn’t revealed any release date yet for this DX11 patch, so stay tuned for more.

About David Scarpitta

I am a critical guy, and love to review and give my professional opinion on just about anything. Though have a love for tech/gaming and music alongside the cinema. You can catch me consulting and developing the net any day of the week.
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