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Is the PC ‘extremely healthy’ or a dying platform?
We’ve been bombarded by analysts stating that PC is a dying platform. That developers need to abandon it and focus on the consoles. Then, when the timing is ready, a developer prompts to statements that their games were being pirated, that the PC platform is full of pirates and that they can’t make a profit. Well, fact is that you’ve been brainwashed. Because according to EA, PC platform is extremely healthy and may become their biggest platform.
“The user base is gigantic,” EA Games label president Frank Gibeau told Gamasutra. “PC retail may be a big problem, but PC downloads are awesome. … The margins are much better and we don’t have any rules in terms of first party approvals. From our perspective, it’s an extremely healthy platform. … It’s totally conceivable it will become our biggest platform,” he added. “If you look at the way people play in Asia, PC is the model. I think that free to play model is coming to the west in a big way.”
The truth however is somewhere in-between. Yes, PC platform is a great and healthy platform but there are things that can be done easier on consoles. For example the DLC mayhem won’t survive on the PC platform, as PC gamers are used to free content made by modders. That is why some PC games lack DLC’s that are available on the console versions. Moreover, developers are benefited financially from their exclusivities with either Microsoft, or Sony. So no, don’t expect the Samaritan to get released exclusively to the PC platform. Epic Games will most probably develop it for the next gen consoles and PC’s. Developers can make a lot of money on the PC platform but their games need to be great. On the other hand, with a good marketing campaign developers can make a lot of money on consoles… even when their games are average at best.
Now don’t get us wrong. There are some great console games. However, a lot of them are simplified to cater to more gamers. It’s a fact that consoles have more casual gamers than the PC, so it’s only natural for a developer to want to make a profit by making that crown interested in their game. Problems arise when each and every developer attempts to do this thing. We are aware that the gaming industry is a ‘business’. Maybe that’s why most developers avoid original ideas and concepts. Maybe that’s why we love the ‘old days’. And maybe that’s why the PC platform will attract more developers with the web-based casual games!
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Haritplal
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hano
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john2